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Configuration

Markers

The in-world marker shown at each shop.

Config.Marker is the global marker appearance. Every shop uses it unless a location overrides it (see Shop Locations).

config.lua
Config.Marker = {
    enabled = true,
    type = 20,
    scale = { x = 0.35, y = 0.35, z = 0.35 },
    color = { r = 255, g = 239, b = 31, a = 150 },
    bobUpAndDown = false,
    faceCamera = true,
    rotate = false,
}
KeyTypeDefaultDescription
enabledbooleantrueMaster switch for all markers.
typenumber20Marker type (shape). 20 is a small downward chevron.
scale{x, y, z}0.35 eachSize of the marker on each axis.
color{r, g, b, a}yellow 150RGB color + alpha (0255 transparency).
bobUpAndDownbooleanfalseMakes the marker bounce.
faceCamerabooleantrueMarker always faces the player camera.
rotatebooleanfalseSlowly rotate the marker.

Marker types

type uses GTA's marker IDs. Common ones:

IDShape
1Cylinder
2Downward chevron
20Small downward chevron (default)
25Ring
Full marker type reference: docs.fivem.net — DrawMarker.

Disable markers entirely

config.lua
Config.Marker = {
    enabled = false,
}

Per-shop override

A single location can override the marker without touching the global default — see Shop Locations → Optional overrides.

config.lua
marker = { enabled = true, color = { r = 50, g = 120, b = 255, a = 180 } }
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